local extension = Package:new("hxqunyou")
extension.extensionName = "huixiangkill"

extension:loadSkillSkelsByPath("./packages/huixiangkill/pkg/hxqunyou/skills")


Fk:loadTranslationTable{
  ["hxqunyou"] = "回想·群友",
  ["hxqunyou2"] = "回想·群友",
  ["hxqunyouji"] = "回想·群友",
  ["hxqunyoumou"] = "回想·群友",
}


General:new(extension, "hxqunyou__chgs", "god", 4):addSkills { "hx__niyongwoyong", "hx__ziyong", "hx__tayong" }
Fk:loadTranslationTable{
  ["hxqunyou__chgs"] = "催花高手",
  ["designer:hxqunyou__chgs"] = "催花高手",
  ["hx__niyongwoyong"] = "用用",
  [":hx__niyongwoyong"] = "【你用？我用！】每回合每种牌名限一次，一名角色使用牌时，你可以将此牌的目标改为一名你选择的角色。",
  ["#hx__niyongwoyong-choose"] = "你用？我用！：你可以将此牌的目标改为一名你选择的角色",
  ["@$hx_nywy_used-turn"] = "用用",
  ["hx__ziyong"] = "自用",
  [":hx__ziyong"] = "出牌阶段限一次，你可以弃置一张牌然后摸x张牌（x为你弃置的牌的点数）。",
  ["hx__tayong"] = "她用",
  [":hx__tayong"] = "锁定技，你的回合内，防止你受到的伤害、体力流失以及体力上限减少。",
  ["$hx__niyongwoyong1"] = "Sunney哥哥~  叫我Sunney！",
  ["$hx__niyongwoyong2"] = "Sunney哥~哥~",
  ["$hx__ziyong"] = "大声发！！！",
  ["$hx__tayong1"] = "你有病啊？",
  ["$hx__tayong2"] = "卧~艹~啊！",
  ["~hxqunyou__chgs"] = "（啊哈哈哈）龙哥龙哥龙哥！",
}


General:new(extension, "hxqunyouji__miheng","god",4):addSkill("hx__bieji")
Fk:loadTranslationTable{
  ["hxqunyouji__miheng"] = "急祢衡",
  ["#hxqunyouji__miheng"] = "你先别急",
  ["designer:hxqunyouji__miheng"] = "水精灵",
  ["hx__bieji"] = "别急",
  [":hx__bieji"] = "锁定技，当一名没有此技能的其他角色在一个回合内累计发动5次技能时，其死亡。",
  ["@hx__bieji-turn"] = "急",
  ["$hx__bieji"] = "尔等竖子，不堪为伍！",
  ["~hxqunyouji__miheng"] = "呵呵呵呵……这天地都容不下我！……",
}


General:new(extension, "hxqunyou__qiamimiao", "god", 2, 4):addSkills { "hx__qiami", "hx__zhaocai" }
Fk:loadTranslationTable{
  ["hxqunyou__qiamimiao"] = "恰米喵",
  ["designer:hxqunyou__qiamimiao"] = "焉民",
  ["hx__qiami"] = "恰米",
  [":hx__qiami"] = "当一名角色使用一张牌指定目标后，你可弃置你的一种花色的所有牌，令此牌额外结算x次。（x为你以此法弃置的牌数）",
  ["hx__zhaocai"] = "昭财",
  [":hx__zhaocai"] = "你的手牌数小于已损失体力时，你可以与一名角色各摸一张牌。该角色以此法摸的牌因使用或打出而失去后，其减少一点体力上限。",
  ["#hx__qiami-choose"] = "恰米：请选择要弃置的一种花色",
  ["#hx__zhaocai-choose"] = "昭财：请选择摸牌的角色",
  ["@@hx__zhaocai"] = "招",
  ["$hx__qiami"] = "看我的一百大洋~",
  ["$hx__zhaocai"] = "你想要的话，那就分给你吧~",
}


General:new(extension, "hxqunyou__songxingnu", "qun", 4, 4, General.Female):addSkills { "hx__bianlian", "hx__jinwu", "hx__shuangzhen" }
Fk:loadTranslationTable{
  ["hxqunyou__songxingnu"] = "怂·星奴",
  ["#hxqunyou__songxingnu"] = "包变脸的",
  ["designer:hxqunyou__songxingnu"] = "星奴",
  ["hx__bianlian"] = "变脸",
  [":hx__bianlian"] = "转换技，当你手牌变化或体力变化时，阳：你摸一张牌并回复一点体力。阴：你令一名角色弃置一张牌并流失一点体力。（以此法造成的影响不会触发此技能）",
  ["#hx__bianlian-choose"] = "变脸：请选择一名角色令其弃置一张牌并流失一点体力！",
  ["#hx__bianlian-discard"] = "变脸：请选择一张牌弃置",
  ["hx__jinwu"] = "金武",
  [":hx__jinwu"] = "锁定技，当你使用武器牌后，你造成的所有伤害加一（最高加四）。",
  ["@hx__jinwu_mark"] = "金武",
  ["hx__shuangzhen"] = "双阵",
  ["#hx__shuangzhen_other"] = "双阵",
  [":hx__shuangzhen"] = "双阵：每两回合限两次（发动后之后的两回合内没有再次发动则清除场上所有“阵”），你可以于出牌阶段/你使用牌时/有角色进入濒死状态时/你成为牌的目标时/执行一项：1.若场上没有“阵”，你令你和一名角色获得“阵”然后回复一点体力并增加一点护甲；2.若场上有“阵”，你令有“阵”的角色各摸两张牌并回复一点体力然后移去所有“阵”。",
  ["$hx__bianlian1"] = "别打了，别打了，我错了。。。",
  ["$hx__bianlian2"] = "吃剑气吧，废物！",
  ["$hx__jinwu1"] = "嘿嘿，我开到金武了~",
  ["$hx__jinwu2"] = "燕燕于飞，寒江照孤影。",
  ["@hx__shuangzhen_mark"] = "阵",
  ["#hx__shuangzhen-choose"] = "请选择一名角色令其与你一起获得“阵”然后回复一点体力并增加一点护甲。",
  ["hx__shuangzhen_prompt1"] = "双阵1：你可以选择一名角色获得与其一起获得“阵”然后回复一点体力并增加一点护甲。",
  ["hx__shuangzhen_prompt2"] = "双阵2：你可以令有“阵”的角色各摸两张牌并回复一点体力然后移去所有“阵”。（若要发动，请直接选自己）",
}


General:new(extension, "hxqunyou__wuming", "qun", 4):addSkills { "hx__cengxiangshi", "hx__yanguilai" }
Fk:loadTranslationTable{
  ["hxqunyou__wuming"] = "无名",
  ["designer:hxqunyou__wuming"] = "手枪顿豆腐",
  ["hx__cengxiangshi"] = "曾相识",
  [":hx__cengxiangshi"] = "当你不以此法使用一张①类型的牌时，你可弃置一张非①类型的②类型的牌，视为使用一张非①②类型且不为延时类锦囊的③类型的牌（不计入次数），若③类型为装备牌，则改为你可以重铸一张牌。",
  ["hx__yanguilai"] = "燕归来",
  [":hx__yanguilai"] = "当你连续使用一种类型的牌后，若手中无以此法获得的牌，你可以摸两张牌。",
  ["@@hx__yanguilai-inhand"] = "燕归来",
  ["#hx__cengxiangshi-ask"] = "请弃置一张非此牌类型的牌。",
  ["#hx__cengxiangshi-recast"] = "请选择重铸的一张牌",
  ["#hx__cengxiangshi-target"] = "请选择此牌目标",
} 


General:new(extension, "hxqunyou__ytys", "qun", 4):addSkills { "hx__neifa" }
Fk:loadTranslationTable{
  ["hxqunyou__ytys"] = "袁谭&袁尚",
  ["#hxqunyou__ytys"] = " 兄弟倪墙",
  ["designer:hxqunyou__ytys"] = "大闲者八雲紫",
  ["hx__neifa"] = "内伐",
  [":hx__neifa"] = "出牌阶段开始时，你可以摸两张牌，然后选择至多两种类型并弃置手牌中所选类型的牌，直到本阶段结束，你不能使用这些类型的牌且若你选择了两项或弃置的牌不少于4张则你使用非装备牌非延时类牌可以多选或少选至多2个目标。当你使用一张本回合未选择过的类型的牌时，摸X张牌（X为本回合以此法弃置的牌数且至多为8）。",
  ["#hx__neifa-choice"] = "请选择至多两种类型",
  ["@hx__neifa__basic"] = "基本",
  ["@hx__neifa__trick"] = "锦囊",
  ["@hx__neifa__equip"] = "装备",
  ["@hx__neifa__draw"] = "内伐摸牌",
  ["#hx__neifa_trigger-choose"] = "内伐：你可以为%arg增加或减少至多2个目标",
  ["#hx__neifa_trigger"] = "内伐",
  ["#hx__neifa_mod"] = "内伐",
  ["$hx__neifa1"] = "承嗣之统，向来立长，而不立幼。（君王之稷，自古尊贤，而不尊愚。）",
  ["$hx__neifa2"] = "长兄如父，今日定要好好管教于你！（兵无盔，将无甲，不知兄长，以何管教？）",
  ["~hxqunyou__ytys"] = "我没有你这样的兄弟，哼！",
}


General:new(extension, "hxqunyou__genie", "qun", 4):addSkills { "hx__yuanheng", "hx__zongheng" }
Fk:loadTranslationTable{
  ["hxqunyou__genie"] = "盖聂",
  ["#hxqunyou__genie"] = "剑圣",
  ["designer:hxqunyou__genie"] = "手枪顿豆腐",
  ["hx__yuanheng"] = "渊衡",
  [":hx__yuanheng"] = "锁定技，满足以下条件之一时你视为使用一张【杀】或【树上开花】：①不因此技能使用锦囊牌时且使用的上一张牌也是锦囊牌；②使用装备牌时。若本回①与②的满足次数之差=2，你获得一张牌堆或弃牌堆中因满足条件时使用的对应牌，然后此技能本回合失效。",
  ["hx__zongheng"] = "纵衡",
  ["#hx__zongheng_sha"] = "纵横",
  [":hx__zongheng"] = "当你造成伤害后，你可以选择X次：1.重置“渊衡”或“纵横”；2.使用下一张【杀】可以先发动一次“变装”；3.摸一张牌。（每项每回合限序号次，X为发动此技能时的剩余项数）",
  ["#hx__yuanheng-choose"] = "请选择一名其他角色",
  ["@hx__yuanheng_equip"] = "渊衡②",
  ["@hx__yuanheng_trick"] = "渊衡①",
  ["@@hx__yuanheng-phase"] = "渊衡",
  ["hx__yuanheng_slash"] = "视为使用一张【杀】",
  ["hx__yuanheng_tree"] = "视为使用一张【树上开花】",
  ["hx__zongheng_reset"] = "重置“渊衡”或“纵横”",
  ["hx__zongheng_reset_yuanheng"] = "重置“渊衡”",
  ["hx__zongheng_reset_zongheng"] = "重置“纵横”",
  ["hx__zongheng_slash"] = "使用下一张【杀】附魔“变装”",
  ["hx__zongheng_draw"] = "摸一张牌",
  ["@hx__zongheng_reset"] = "纵横1.",
  ["@hx__zongheng_slash"] = "纵横2.",
  ["@hx__zongheng_draw"] = "纵横3.",
  ["@@hx__zongheng_slash"] = "杀增益",
  ["$hx__yuanheng1"] = "了解你的对手，才能选择获胜的方式，失败的人只有一种，就是在抵达成功之前，放弃的人。",
  ["$hx__yuanheng2"] = "你完全依赖手中的剑，缺忘记了一件最基本的事情，持剑的人才是力量的真正源泉。",
  ["$hx__zongheng1"] = "横剑攻于技，以求其利，视为捭。",
  ["$hx__zongheng2"] = "纵剑攻于势，以求其实，视为阖。",
  ["#hx__zongheng-choice"] = "变装：选择你“变装”获得的技能效果",
  ["#hx__zongheng-slash"] = "变装：视为使用一张【杀】，附带“%arg”的技能效果！",
}


General:new(extension, "hxqunyou__limulu", "god", 4, 4, General.Female):addSkills { "hx__daxianzhe", "hx__nitai", "hx__baoshi" }
Fk:loadTranslationTable{
  ["hxqunyou__limulu"] = "利姆露",
  ["#hxqunyou__limulu"] = "史莱姆魔王",
  ["designer:hxqunyou__limulu"] = "decade",
  ["hx__daxianzhe"] = "大贤者",
  [":hx__daxianzhe"] = "锁定技，每当场上其他角色发动技能达至5次后，你选择令下面一项效果数字+1："..
  "<br>①弱点看破：你使用伤害牌指定其他角色为目标后，弃置对方区域内至多0牌。"..
  "<br>②并列演算：当你使用或打出闪或无懈可击时，依次摸1张锦囊牌。"..
  "<br>③思维加速：当你使用一张锦囊牌后，依次摸1张基本牌。"..
  "<br>④解析鉴定：当其他角色使用装备牌或装备牌被弃置后，你依次摸1张装备牌。",
  ["hx__nitai"] = "拟态",
  ["#hx__nitai_switch"] = "拟态",
  [":hx__nitai"] = "游戏开始时或出牌阶段开始时，你可以更改此技能的阴阳状态。阳：你使用杀造成伤害时，可以弃置一张牌对目标施加一层黑炎；阴：你受到杀的伤害时，可以摸一张牌然后可以弃置一张红桃牌并回复一点体力。"..
  "<br><b><font color='black'>#黑炎</font></b>：有黑炎的角色回合开始时，失去黑炎层数的体力并移除一层黑炎。",
  ["hx__baoshi"] = "暴食",
  [":hx__baoshi"] = "结束阶段，你可以弃置所有手牌对攻击范围内所有角色施加暴食。当拥有暴食的角色进入濒死状态后，你获得其一项技能然后移除所有暴食"..
  "<br><font color='red'>#暴食</font>：有暴食的角色使用牌只能指定拥有暴食的其他角色或利姆露，受到或造成伤害后，获得一层黑炎。",
  ["#hx__daxianzhe_1"] = "弱点看破",
  ["#hx__daxianzhe_2"] = "并列演算",
  ["#hx__daxianzhe_3"] = "思维加速",
  ["#hx__daxianzhe_4"] = "解析鉴定",
  ["hx__daxianzhe_1"] = "弱点看破",
  [":hx__daxianzhe_1"] = "你使用伤害牌指定其他角色为目标后，弃置对方区域内0牌。",
  ["hx__daxianzhe_2"] = "并列演算",
  [":hx__daxianzhe_2"] = "当你使用或打出闪或无懈可击时，摸1张锦囊牌。",
  ["hx__daxianzhe_3"] = "思维加速",
  [":hx__daxianzhe_3"] = "当你使用一张锦囊牌后，摸1张基本牌。",
  ["hx__daxianzhe_4"] = "解析鉴定",
  [":hx__daxianzhe_4"] = "当有角色使用或弃置装备牌后，摸1张装备牌。",
  ["#hx__daxianzhe"] = "你可以令一项效果的数字+1",
  ["#hx__daxianzhe_1-ask"] = "请选择要弃置的牌",
  ["@hx__daxianzhe"] = "发动次数",
  ["@hx__daxianzhe_1"] = "弱点看破+",
  ["@hx__daxianzhe_2"] = "并列演算+",
  ["@hx__daxianzhe_3"] = "思维加速+",
  ["@hx__daxianzhe_4"] = "解析鉴定+",
  ["#nitai-discard"] = "你可以弃置一张牌对目标施加一层黑炎",
  ["#nitai-discard2"] = "你可以弃置一张红桃牌并回复一点体力",
}
Fk:loadTranslationTable {
  ["hx__nitai_heiyan"] = "黑炎",
  ["@hx__nitai_heiyan"] = "<font color='black'>黑炎</font>",
  ["#hx__nitai_heiyan_Log"] = "%from因【黑炎】效果，失去了%arg点体力",

  ["#hx__baoshi-choose"] = "暴食：选择 %src 的一个技能获得",
  ["#hx__baoshi_log"] = "%from 获得了 %to 的【%arg】",
  ["#hx__baoshi_prohibit"] = "暴食",
  ["hx__baoshi_effect"] = "暴食",
  ["@hx__baoshi"] = "<font color='red'>暴食</font>",
}


General:new(extension, "hxqunyou__ronghuanggai", "wu", 4):addSkills { "kurou", "ol_ex__zhaxiang" }
Fk:loadTranslationTable{
  ["hxqunyou__ronghuanggai"] = "融黄盖",
  ["#hxqunyou__ronghuanggai"] = "轻身为国",
  ["designer:hxqunyou__ronghuanggai"] = "你家白鸽大人",
  ["~hxqunyou__ronghuanggai"] = "盖，有负公瑾重托……",
}


General:new(extension, "hxqunyou__nijvshou", "qun", 3):addSkills { "hx__jijin", "hx__shinan" }
Fk:loadTranslationTable{
  ["hxqunyou__nijvshou"] = "逆沮授",
  ["#hxqunyou__nijvshou"] = "万事逆转",
  ["designer:hxqunyou__nijvshou"] = "你家白鸽大人",
  ["hx__jijin"] = "极进",
  [":hx__jijin"] = "当你于出牌阶段使用牌时，若此牌的点数或花色与你本阶段使用的上一张牌不相同，你可以摸一张牌。",
  ["@hx__jijin_record-phase"] = "极进",
  ["hx__shinan"] = "矢南",
  [":hx__shinan"] = "锁定技，当其他角色每回合首次受到伤害后，其回复1点体力，然后当其本回合受到伤害后，其失去1点体力。",
  ["$hx__jijin1"] = "徐徐图之，曹军难挡。",
  ["$hx__jijin2"] = "缓进渐行，敌军定可不战而退。",
  ["$hx__shinan1"] = "北归无望，亦不会与那曹贼共图。",
  ["$hx__shinan2"] = "北渡难回，清云不降。",
  ["~hxqunyou__nijvshou"] = "志坚心定，岂可与汉贼同谋？",
}


General:new(extension, "hxqunyou__muzhugeliang", "shu", 3):addSkills { "hx__guanxing_mu", "hx__kongcheng_mu" }
Fk:loadTranslationTable{
  ["hxqunyou__muzhugeliang"] = "暮诸葛亮",
  ["designer:hxqunyou__muzhugeliang"] = "普拉娜",
  ["hx__guanxing_mu"] = "观星",
  [":hx__guanxing_mu"] = "每轮开始时，你可以观看牌堆顶7X张牌，然后将任意数量的牌置于牌堆顶，将其余的牌置于牌堆底。（X为轮次数，X最大为3）",
  ["hx__kongcheng_mu"] = "空城",
  [":hx__kongcheng_mu"] = "锁定技，回合结束时，你将所有手牌置于武将牌上称为观星牌；回合开始时，你弃置全部观星牌。若你拥有观星牌，则其他角色使用牌指定你为目标时须猜测观星牌的种类，正确数小于2你摸一张牌，正确数小于3此牌对你无效。",
  ["hx__kongcheng_mu_basic"] = "基本牌",
  ["hx__kongcheng_mu_trick"] = "锦囊牌",
  ["hx__kongcheng_mu_equip"] = "装备牌",
  ["$hx__kongcheng_mu"] = "空城",
  ["$hx__guanxing_mu1"] = "观星定中原，毕其功于一役！",
  ["$hx__guanxing_mu2"] = "天有不测风云，谨慎为妙。",
  ["$hx__kongcheng_mu1"] = "我城中并无一兵一卒。",
  ["$hx__kongcheng_mu2"] = "一曲高山流水，还请诸位静听。",
  ["~hxqunyou__muzhugeliang"] = "悠悠苍天，何薄于我……",
}


local hxqunyou__xingsunce = General:new(extension, "hxqunyou__xingsunce", "wu", 1, 4)
hxqunyou__xingsunce:addSkills { "mou__jiang", "mou__yingzi", "yinghun", "mou__zhiba" }
hxqunyou__xingsunce.shield = 2
Fk:loadTranslationTable{
  ["hxqunyou__xingsunce"] = "醒孙策",
  ["#hxqunyou__xingsunce"] = "在路上了",
  ["designer:hxqunyou__xingsunce"] = "欧阳锋",
  ["$mou__jiang_hxqunyou__xingsunce1"] = "吾乃江东小霸王孙伯符！",
  ["$mou__jiang_hxqunyou__xingsunce2"] = "江东子弟，何惧于天下！",
  ["$mou__yingzi_hxqunyou__xingsunce1"] = "公瑾，助我决一死战！",
  ["$mou__yingzi_hxqunyou__xingsunce2"] = "尔等看好了！",
  ["$yinghun_hxqunyou__xingsunce1"] = "父亲，助我背水一战！",
  ["$yinghun_hxqunyou__xingsunce2"] = "孙氏英烈，庇佑江东！",
  ["$mou__zhiba_hxqunyou__xingsunce1"] = "是友是敌，一探便知。",
  ["$mou__zhiba_hxqunyou__xingsunce2"] = "我若怕你，非孙伯符也！",
  ["~hxqunyou__xingsunce"] = "内事不决问张昭，外事不决问周瑜……",
}


General:new(extension, "hxqunyou__T800", "god", 4):addSkills { "hx__jinshu", "hx__jianmie", "hx__shenpan", "hx__zhongjie" }
Fk:loadTranslationTable{
  ["hxqunyou__T800"] = "T800",
  ["#hxqunyou__T800"] = "天网终结者",
  ["designer:hxqunyou__T800"] = "武安君",
  ["hx__jinshu"] = "金属",
  [":hx__jinshu"] = "锁定技，每回合开始时你将护甲值补至2。当你的护甲变为0时，你选择一名角色对其造成1火焰伤害。",
  ["hx__jianmie"] = "歼灭",
  ["#hx__jianmie_effect"] = "歼灭",
  [":hx__jianmie"] = "每轮限两次，"..
"<br/>1.一个回合开始时，你可以失去一点体力并摸两张牌，你以此法获得的牌不可被【闪】响应。"..
"<br/>2.失去1点护甲后，你可以令一名角色进行一次判定，若结果为：黑色，你对该角色造成1雷电伤害；红色，你弃置该角色至多两张手牌。",
  ["hx__shenpan"] = "审判",
  [":hx__shenpan"] = "锁定技，你使用【杀】造成伤害时，若目标角色体力值小于你，此【杀】伤害+1。",
  ["hx__zhongjie"] = "终结",
  ["#hx__zhongjie"] = "你可以弃置任意名角色的所有手牌然后对这些角色造成两点雷电伤害。",
  [":hx__zhongjie"] = "限定技，出牌阶段，你可以弃置任意名角色的所有手牌然后对这些角色造成两点雷电伤害。",
  ["$hx__jinshu1"] = "The final battle would not be fought in the future, it would be fought here in our present.",
  ["$hx__jinshu2"] = "l swear l won't kill anyone, but !'ll beat them badly.",
  ["$hx__jianmie1"] = "(突！)",
  ["$hx__jianmie2"] = "（突！突！突！突！）",
  ["$hx__shenpan"] = "（M249枪声）",
  ["$hx__zhongjie1"] = "（Terminated）",
  ["$hx__zhongjie2"] = "（Fighting Shadows）",
  ["~hxqunyou__T800"] = "（boom！！！）",
  ["@@hx__jianmie-inhand"] = "不可被闪响应",
}


General:new(extension, "hxqunyou__hechunqiu","qun",4):addSkills { "hx__cqbd", "hx__gyfr", "hx__rugu", "hx__sxhx" }
Fk:loadTranslationTable{
  ["hxqunyou__hechunqiu"] = "何春秋",
  ["#hxqunyou__hechunqiu"] = "大爱仙尊",
  ["designer:hxqunyou__hechunqiu"] = "范无救",
  ["cv:hxqunyou__hechunqiu"] = "",
  ["illustrator:hxqunyou__hechunqiu"] = "",
  ["hx__cqbd"] = "春秋必定",
  [":hx__cqbd"] = "游戏开始时或每回合开始时，你可以记录当前全场体力值和手牌数，回合结束后，你可以将全场体力值和手牌数调整成记录值、技能发动次数调整为0"..
  "<br/>（你濒死求桃结束后若体力值仍小于1，你立即将全场体力值手牌数调整至记录值、技能发动次数调整为0，本回合结束后执行一个回合，然后失去此技能）。",
  ["@hx__cqbd_record"] = "<font color=\"#87CEFA\">光阴长河</font>",
  ["hx__gyfr"] = "光阴飞刃",
  [":hx__gyfr"] = "出牌阶段限一次，你可以与一名角色各流失至多两点体力。",
  ["#hx__gyfr"] = "光阴飞刃：选择一名角色与其各流失至多两点体力",
  ["hx__rugu"] = "如故",
  [":hx__rugu"] = "出牌阶段各限一次，1.记录你当前体力值；2.将你的体力值调整至记录值、技能发动次数调为0然后回合结束后清除你的记录。",
  ["hx__rugu1"] =  "记录当前体力值和技能发动次数",
  ["hx__rugu2"] = "将体力值至记录值、技能发动次数调为0然后本回合结束后清除记录",
  ["hx__sxhx"] = "三息后现",
  [":hx__sxhx"] = "每轮开始或每回合开始时，你记录一张牌名，当一名角色使用与记录牌名相同的牌时，你可以清除此牌名并摸一张牌，令此牌无效。",
  ["@[private]$hx__sxhx_names"] = "三息后现",
  ["#hx__sxhx-choice"] = "三息后现：请选择1种牌名记录，当一名角色使用与记录牌名相同的牌时你可以清除此牌名并摸一张牌令此牌无效",
  ["#hx__sxhx-invoke"] = "看破：是否令 %dest 使用的%arg无效？",
  ["$hx__cqbd1"] = "（我还有，春秋蝉！）",
  ["$hx__cqbd2"] = "（孩子们，我后悔了。）",
}


General:new(extension, "hxqunyou__guyuefangyuan","god",4,5):addSkills {"hx__chunqiu", "hx__xianji", "hx__yunchou", "hx__yuanmou" }
Fk:loadTranslationTable{
  ["hxqunyou__guyuefangyuan"] = "古月方源",
  ["#hxqunyou__guyuefangyuan"] = "大爱仙尊",
  ["designer:hxqunyou__guyuefangyuan"] = "范无救",
  ["cv:hxqunyou__guyuefangyuan"] = "",
  ["illustrator:hxqunyou__guyuefangyuan"] = "",
  ["hx__chunqiu"] = "春秋",
  [":hx__chunqiu"] = "锁定技，牌堆顶的前x张牌始终对你可见（ X为你的体力上限）。",
  ["hx__xianji"] = "先机",
  [":hx__xianji"] = "锁定技，①当你使用或打出一张牌后，你从牌堆顶的X张牌中选择一张与此牌类型不同的牌获得，以此法获得的牌无次数距离限制；②每回合每种花色限一次，当你使用或打出一张有花色的牌后，你从牌堆中获得一张与此牌花色相同的牌，以此法获得的牌不计入手牌上限（ X为你的体力上限）。",
  ["hx__yunchou"] = "运筹",
  [":hx__yunchou"] = "出牌阶段限一次，你可以选择至多X名角色令其各摸至多2张牌，若如此做，你摸等同于选择的角色数张牌（ X为你的体力上限）。",
  ["hx__yuanmou"] = "远谋",
  [":hx__yuanmou"] = "出牌阶段限一次，你可以用你的牌与牌堆顶的X张牌交换，你将因此法进入牌堆的牌标记为“谋”直到“谋”离开一名角色的手牌区。有“谋”的其他角色无法使用或打出与“谋”花色相同的牌。（X为你的体力上限）",
  ["@@hx__xianji1-inhand"] = "先机①",
  ["@@hx__xianji2-inhand"] = "先机②",
  ["@hx__xianji-turn"] = "先机",
  ["#hx__yunchou-choice"] = "运筹：选择%dest的摸牌数",
  ["@@hx__yuanmou-inhand"] = "谋",
}


local hxqunyou__suxiao = General:new(extension, "hxqunyou__suxiao","god",6)
hxqunyou__suxiao:addSkills {"hx__baiye","hx__jijing"}
hxqunyou__suxiao:addRelatedSkills {"hx__daoshu", "hx__moling", "hx__wuwo", "hx__xingjie" }
Fk:loadTranslationTable{
  ["hxqunyou__suxiao"] = "苏晓",
  ["#hxqunyou__suxiao"] = "无上",
  ["designer:hxqunyou__suxiao"] = "范无救/庆思书",
  ["hx__baiye"] = "白夜",
  [":hx__baiye"] = "锁定技，你的体力值变化时，你获得1层“青钢影”并依次获得<a href='hx__suxiao-daoshu'>【刀术】</a>、<a href='hx__suxiao-moling'>【魔灵】</a>、<a href='hx__suxiao-wuwo'>【无我】</a>；你首次进入濒死状态时，你获得<a href='hx__suxiao-xingjie'>【星界】</a>并将体力值回复至1点。",
  ["@hx__qinggang"] = "<font color=\"#87CEFA\">青钢影</font>",

  ["hx__jijing"] = "极境",
  [":hx__jijing"] = "每个回合结束时，你可以调整你的体力值为0~X（X为你的“青钢影”层数）。",
  ["hx__daoshu"] = "刀术",
  ["hx__suxiao-daoshu"] = "出牌阶段，你可以对一名角色造成至多X点伤害然后移去等量层“青钢影”,然后若你的“青钢影”层数为0，此技能本回合失效（X为你的“青钢影”层数且至少为1）。",
  [":hx__daoshu"] = "出牌阶段，你可以对一名角色造成至多X点伤害然后移去等量层“青钢影”,然后若你的“青钢影”层数为0，此技能本回合失效（X为你的“青钢影”层数且至少为1）。",
  ["#hx__daoshu"] = "刀术：选择一名角色对其造成至多X点伤害（X为你的“青钢影”层数且至少为1）",

  ["hx__moling"] = "魔灵",
  ["hx__suxiao-moling"] = "锁定技，每回合开始时或每回合你首次造成伤害时，你获得1点魔灵值；若你的魔灵值不为0，则：<br />①你使用牌后，可以令此牌额外结算一次；<br />②你成为牌的目标时，可以消耗1点魔灵值令此牌无效。<br />③每个回合结束时，你可以消耗2点魔灵值执行一个仅有摸牌阶段和出牌阶段的额外回合，此回合内你获得<a href='hx__suxiao-moren'>【魔刃】</a>。",
  [":hx__moling"] = "锁定技，每回合开始时或每回合你首次造成伤害时，你获得1点魔灵值；若你的魔灵值不为0，则：<br />①你使用牌后，可以令此牌额外结算一次；<br />②你成为牌的目标时，可以消耗1点魔灵值令此牌无效。<br />③每个回合结束时，你可以消耗2点魔灵值执行一个仅有摸牌阶段和出牌阶段的额外回合，此回合内你获得<a href='hx__suxiao-moren'>【魔刃】</a>。",
  ["@hx__moling"] = "<font color=\"blue\">魔灵值</font>",
  
  ["hx__moren"] = "魔刃",
  ["hx__suxiao-moren"] = "一名角色受到你造成的伤害后，你可以令其失去所有体力，然后若其死亡，你摸等同于其流失的体力数张牌且【魔灵】、【魔刃】本轮失效。",
  [":hx__moren"] = "一名角色受到你造成的伤害后，你可以令其失去所有体力，然后若其死亡，你摸等同于其流失的体力数张牌且【魔灵】、【魔刃】本轮失效。",
  
  ["hx__wuwo"] = "无我",
  ["hx__suxiao-wuwo"] = "准备阶段开始时，你可以令你与一名其他角色本回合内非锁定技失效或无法使用牌。",
  [":hx__wuwo"] = "准备阶段开始时，你可以令你与一名其他角色本回合内非锁定技失效或无法使用牌。",
  ["#hx__wuwo-choice"] = "无我：你将选择一名其他角色与你本回合内非锁定技失效或无法使用牌！请选择效果",
  ["@@hx__wuwo_prohibit-turn"] = "无我禁出牌",
  ["@@hx__wuwo_nil-turn"] = "无我禁技能",

  ["hx__xingjie"] = "星界",
  ["hx__suxiao-xingjie"] = "限定技，一名角色的准备阶段，你可以执行一个额外回合，若如此做，你获得一名其他角色的所有技能并令所有其他角色的技能失效且无法使用或打出手牌直到该回合结束。",
  [":hx__xingjie"] = "限定技，一名角色的准备阶段，你可以执行一个额外回合，若如此做，你获得一名其他角色的所有技能并令所有其他角色的技能失效且无法使用或打出手牌直到该回合结束。",
  ["@@hx__xingjie_prohibit-turn"] = "星界禁出牌",
  ["@@hx__xingjie_nil-turn"] = "星界禁技能",
}



local hxqunyou__zhugejing = General:new(extension, "hxqunyou__zhugejing", "qun", 4)
hxqunyou__zhugejing.subkingdom = "jin"
hxqunyou__zhugejing:addSkills { "hx__yanzuo", "hx__zuyin", "hx__pijian" }
Fk:loadTranslationTable{
  ["hxqunyou__zhugejing"] = "诸葛京",
  ["#hxqunyou__zhugejing"] = "武侯遗秀",
  ["designer:hxqunyou__zhugejing"] = "古月散绮",
  ["illustrator:hxqunyou__zhugejing"] = "黯荧岛工作室",
  ["hx__yanzuo"] = "研作",
  [":hx__yanzuo"] = "每回合限一次，你可于你的出牌阶段内或你受到伤害时将一张牌置于武将牌上，然后视为使用一张“研作”基本牌或普通锦囊牌，若你以此法放置的牌与使用的牌牌名相同，则你摸一张牌，且若使用牌的类型为 ：基本牌，此牌伤害或回复量+1；普通锦囊牌，你从牌堆中获得一张锦囊牌。",
  ["#hx__yanzuo"] = "研作：将一张牌置为“研作”牌，然后视为使用一张“研作”基本牌或锦囊牌",
  ["@hx__zuyin"] = "<font color=\"#FFA07A\">研作次数+</font>",
  ["#hx__yanzuo-ask"] = "研作：视为使用一张牌",
  ["hx__zuyin"] = "祖荫",
  [":hx__zuyin"] = "锁定技，你成为其他角色使用的【杀】或锦囊牌的目标后，若你武将牌上："..
  "<br/>1.没有同名牌，令“研作”的每回合发动次数+1（至多加至7），然后从牌堆或弃牌堆中将1张同名牌置于你武将牌上。"..
  "<br/>2.有同名牌，令此牌无效并弃置你武将牌上的全部同名牌。",
  ["hx__pijian"] = "辟剑",
  [":hx__pijian"] = "锁定技，结束阶段，若“研作”牌数不小于存活角色数，你可以令一名角色失去两点体力。",
  ["#hx__pijian-choose"] = "辟剑：请选择一名角色，令其失去两点体力",
  ["$hx__yanzuo1"] = "青丝落雪三千丈，与君同销万古寒。",
  ["$hx__yanzuo2"] = "雪落墨砚，毛峰绽寒梅，书留亘古香。",
  ["$hx__zuyin1"] = "雪覆天下白，时有异色，一点腊梅点寒霜。",
  ["$hx__zuyin2"] = "折枝摇冷霜，雪落肩头，觉暖而不觉寒。",
  ["$hx__pijian1"] = "狐衾落飞雪，手捧炉上绿蚁，痴坐湖心亭。",
  ["$hx__pijian2"] = "紫电斩霜絮，目辞千山暮雪，红泥落归鸿。",
  ["~hxqunyou__zhugejing"] = "夜梦惊寒，啼血杜鹃失故园。",
}

local hxqunyou__shendengai = General:new(extension, "hxqunyou__shendengai","god",4)
hxqunyou__shendengai:addSkills { "hx__tuoyu", "hx__xianjin", "hx__qijing" }
hxqunyou__shendengai:addRelatedSkills { "hx__cuixin" }
Fk:loadTranslationTable{
  ["hxqunyou__shendengai"] = "神邓艾",
  ["#hxqunyou__shendengai"] = "带砺山河",
  ["designer:hxqunyou__shendengai"] = "一之濑宝太郎",
  ["cv:hxqunyou__shendengai"] = "官方",
  ["illustrator:hxqunyou__shendengai"] = "官方",
  ["hx__tuoyu"] = "拓域",
  [":hx__tuoyu"] = "锁定技，你的手牌区添加三个未开发的副区域且分别有对应效果：丰田-伤害与回复值+1；清渠-无次数与距离限制；峻山-无法被响应。出牌阶段开始与结束时，你将手牌分配至已开发的副区域中。出牌阶段限一次，你可以调整一次区域。",
  ["hx__tuoyu1"] = "丰田",
  ["hx__tuoyu2"] = "清渠",
  ["hx__tuoyu3"] = "峻山",
  ["@@hx__tuoyu1-inhand"] = "丰田",
  ["@@hx__tuoyu2-inhand"] = "清渠",
  ["@@hx__tuoyu3-inhand"] = "峻山",
  [":hx__tuoyu1"] = "伤害和回复值+1",
  [":hx__tuoyu2"] = "无距离和次数限制",
  [":hx__tuoyu3"] = "不能被响应",
  ["#hx__tuoyu"] = "拓域：将手牌分配至已开发的副区域中（每个区域至多50张）",

  ["hx__xianjin"] = "险进",
  [":hx__xianjin"] = "锁定技，当你造成或受到两次伤害后开发一个手牌副区域并视为使用一张普通锦囊牌（副区域均已开发无法视为使用），然后摸X张牌（X为你的体力上限，若你手牌全场最多则改为你已开发的手牌副区域数）。",
  ["#hx__xianjin-choice"] = "险进：选择你要开发的手牌副区域",

  ["hx__qijing"] = "奇径",
  [":hx__qijing"] = "觉醒技，每个回合结束时，若你的手牌副区域均已开发，你获得<a href=':hx__cuixin'>【摧心】</a>，然后将座次移动至相邻的两名其他角色之间并执行一个额外回合。",
  ["#hx__qijing-choose"] = "奇径：选择一名角色，你移动座次成为其下家",

  ["hx__cuixin"] = "摧心",
  [":hx__cuixin"] = "当你不以此法使用牌结算后，你可以视为对一名角色使用一张相同的牌。",
  ["#hx__cuixin-choose"] = "摧心：请选择一名角色，视为对其使用一张相同的牌",
  ["$hx__tuoyu1"] = "巨灵之力盈身，曳金牛于高阙，惊蛟蟒于狂澜。",
  ["$hx__tuoyu2"] = "效五丁开山之旧事，全六合一统于天阙。",
  ["$hx__xianjin1"] = "敌备险拒我，我行险擒敌，勇者胜也。",
  ["$hx__xianjin2"] = "鸥鹭擒蚌，必以利喙击其坚甲，而后得脍。",
  ["$hx__qijing1"] = "世人皆寻已有之平路，独吾愿为开路之先锋。",
  ["$hx__qijing2"] = "纵尔匿离天之穹、九幽之渊，吾亦擒汝首而还。",
  ["$hx__cuixin1"] = "缚枷于颈，镇岳于魂，教汝死灰不燃、万劫不复！",
  ["$hx__cuixin2"] = "上军争功，夺三家之士气，击天下之雄兵。",
  ["~hxqunyou__shendengai"] = "巨灵不屑顾魍魉，奈何反被宵小伤。",

}


General:new(extension, "hxqunyoumou__guohuai","wei",4):addSkills { "hx__jingce" }
Fk:loadTranslationTable{
  ["hxqunyoumou__guohuai"] = "谋郭淮",
  ["#hxqunyoumou__guohuai"] = "垂问秦雍",
  ["designer:hxqunyoumou__guohuai"] = "曼波大玉😒🤓",
  ["hx__jingce"] = "精策",
  [":hx__jingce"] = "你的阶段结束时，你可以视为使用一张本回合置入弃牌堆的基本牌或普通锦囊牌（无次数距离限制），然后若此牌牌名与你本回合以此法使用的牌牌名均不同，你摸一张牌。"..
  "<br/>你的回合结束后，你弃置X张牌（X为你的回合内以此法使用的牌数）。",
  ["#hx__jingce-choice"] = "精策：请选择一张基本牌或普通锦囊牌,视为使用之（无次数距离限制）",
  ["@$hx__jingce"] = "精策",
  ["$hx__jingce1"] = "精细入微，策敌制胜。",
  ["$hx__jingce2"] = "妙策如神，精兵强将，安有不胜之理？",
  ["~hxqunyoumou__guohuai"] = "岂料姜维空手接箭！",
}


General:new(extension, "hxqunyoumou__huoqubing","qun",4):addSkills { "hx__guanjun" , "hx__benlie"}
Fk:loadTranslationTable{
  ["hxqunyoumou__huoqubing"] = "霍去病",
  ["#hxqunyoumou__huoqubing"] = "封狼居胥",
  ["designer:hxqunyoumou__huoqubing"] = "焉民",
  ["hx__guanjun"] = "冠军",
  [":hx__guanjun"] = "一名角色使用非伤害牌时，你可以摸两张牌且本回合场上角色使用牌无次数距离限制。",
  ["@@hx__guanjun-turn"] = "冠军",
  ["hx__benlie"] = "奔猎",
  [":hx__benlie"] = "当你获得牌时，若你的手牌区有伤害牌，你可使用之。",
  ["$hx__guanjun"] = "只要不消灭匈奴，我绝不成家！（超绝音质）",
  ["$hx__benlie"] = "剿灭匈奴，杀！！（超绝音质）",
}

local hxqunyoumou__jvshou = General:new(extension, "hxqunyoumou__jvshou","qun",2,3)
hxqunyoumou__jvshou.shield = 3
hxqunyoumou__jvshou:addSkills { "hx__jianying_gu", "hx__shibei_gu" }
Fk:loadTranslationTable{
  ["hxqunyoumou__jvshou"] = "沮授",
  ["#hxqunyoumou__jvshou"] = "监军谋国",
  ["designer:hxqunyoumou__jvshou"] = "古月散绮",
  ["illustrator:hxqunyoumou__jvshou"] = "鬼画府",
  ["hx__jianying_gu"] = "渐营",
  ["#hx__jianying_gu_trigger"] = "渐营",
  [":hx__jianying_gu"] = "当你使用或打出牌时，若此牌与你于本回合使用或打出的上一张牌花色或点数相同，则你可以摸x张牌(x为本回合渐营发动次数且至少为1)。出牌阶段限5次，你可以将一张牌当做任意一张非装备牌使用，若你于本阶段使用的上一张牌有花色或点数，则此牌的花色视为与上一张牌的花色与点数相同。",
  ["hx__shibei_gu"] = "矢北",
  [":hx__shibei_gu"] = "锁定技，当你于一回合内首次受到伤害时，你防止此伤害并令你本回合受到伤害后回复1点体力。",

  ["#hx__jianying_gu-active"] = "发动渐营，将一张牌转化为任意非装备牌使用",
  ["@hx__jianying_gu-turn"] = "渐营",
  ["@hx__jianying_gu_count-turn"] = "渐营次数",
  ["@@hx__shibei_gu-turn"] = "矢北",
  ["$hx__jianying_gu1"] = "良谋百出，渐定决战胜势！",
  ["$hx__jianying_gu2"] = "佳策数成，破敌垂手可得！",
  ["$hx__shibei_gu1"] = "只有杀身士，绝无降曹夫！",
  ["$hx__shibei_gu2"] = "心向袁氏，绝无背离可言！",
  ["~hxqunyoumou__jvshou"] = "授，无愧主公之恩……",
}


General:new(extension, "hxqunyou__yujin","wei", 4):addSkills { "hx__gulei", "hx__xiayuan" , "hx__yizhong" }
Fk:loadTranslationTable{
  ["hxqunyou__yujin"] = "于禁",
  ["designer:hxqunyou__yujin"] = "手枪顿豆腐",
  ["hx__gulei"] = "固垒",
  [":hx__gulei"] = "当你受到/造成伤害或一次性摸多张牌时，你可以改为受到/造成x次1点伤害或依次摸1张牌（x为伤害值）。",
  ["hx__xiayuan"] = "狭援",
  [":hx__xiayuan"] = "每回合限一次，当一名角色受到伤害时，你可以令其选择以下选项后本回合获得“固垒”"..
"<br/>①手牌调整至体力上限;②回复2点体力;"..
"<br/>（每选择一项，此伤害便+1）。",
  ["hx__xiayuan_draw"] = "手牌调整至体力上限",
  ["hx__xiayuan_recover"] = "回复2点体力",
  ["#hx__xiayuan"] = "是否发动【狭援】令%src选择执行任意项？",
  ["hx__yizhong"] = "毅重",
  [":hx__yizhong"] = "锁定技，非红色的伤害牌对你无效。",
  ["$hx__gulei1"] = "静守勿应，敌军自退。",
  ["$hx__gulei2"] = "有我统军，必破其计！",
  ["$hx__xiayuan1"] = "速置粮草，驰援天柱山。",
  ["$hx__xiayuan2"] = "援军既至，定攻克此地！",
  ["$hx__yizhong1"] = "不先为备，何以待敌？",
  ["$hx__yizhong2"] = "稳重行军，百战不殆！",
  ["~hxqunyou__yujin"] = "降以保军士，却污此身名……",
}

General:new(extension, "hxqunyou__wuzuge","god", 13):addSkills { "hx__zuhao" }
Fk:loadTranslationTable{
  ["hxqunyou__wuzuge"] = "武租哥",
  ["#hxqunyou__wuzuge"] = "什么武将我没见过？",
  ["designer:hxqunyou__wuzuge"] = "手枪顿豆腐",
  ["cv:hxqunyou__wuzuge"] = "焉民",
  ["hx__zuhao"] = "租号",
  [":hx__zuhao"] = "每轮开始时，你可以展示至多x张武将牌，若如此做，你根据下面的关键词依次选择这些武将牌："..
  "<br/>①“摸牌”；"..
  "<br/>②“视为”；"..
  "<br/>③“伤害”。"..
  "<br/>若被选武将的某个技能的描述中包含对应关键词，<br/>则你本轮获得此技能；若被选武将无此类技能，你减1点体力上限。"..
  "（x为你的体力上限且至少为3，至多为100）",
  ["$hx__zuhao1"] = "哪来的穷哥们，拿个素将跟我斗？",
  ["$hx__zuhao2"] = "点点大点武将，就爱租点又阴又贵的。",
  ["~hxqunyou__wuzuge"] = "wc，这号到期了，不过我身上还有点零钱，再租一个吧……",
  ["!hxqunyou__wuzuge"] = "快点下一把，我号快要到期了，我……",
}

local hxqunyou__godsunquan = General:new(extension, "hxqunyou__godsunquan", "god", 7)
hxqunyou__godsunquan:addSkills { "hx__yuheng", "hx__dili" }
hxqunyou__godsunquan:addRelatedSkills { "hx__shengzhi", "hx__quandao", "hx__chigang", "hx__qionglan", "hx__jiaohui", "hx__yuanlv" }
Fk:loadTranslationTable{
  ["hxqunyou__godsunquan"] = "神孙权",
  ["#hxqunyou__godsunquan"] = "坐断东南",
  ["designer:hxqunyou__godsunquan"] = "焉民",
  ["illustrator:hxqunyou__godsunquan"] = "六道目",
  ["hx__yuheng"] ="驭衡",
  [":hx__yuheng"] = "锁定技，游戏开始时，每轮结束时，你弃置任意张花色不同的牌，并随机获得等量名吴势力武将牌上的所有技能。",
  ["@&hx__yuheng"] = "驭衡",
  ["#hx__yuheng-invoke"] = "驭衡：弃置任意张花色不同的牌，随机获得等量名吴势力武将牌上的所有技能",
  ["hx__dili"] = "帝力",
  [":hx__dili"] = "觉醒技，当你的技能数超过体力上限后，你减少至多六点体力上限，然后你获得（<a href=':hx__shengzhi'>圣质</a>，<a href=':hx__quandao'>权道</a>，<a href=':hx__chigang'>持纲</a>，<a href=':hx__qionglan'>穹览</a>，<a href=':hx__jiaohui'>交辉</a>，<a href=':hx__yuanlv'>渊虑</a>）中的y个技能（y为你以此法减少的体力上限）。",
  ["hx__shengzhi"] = "圣质",
  [":hx__shengzhi"] = " 锁定技，当你发动非锁定技后，你本回合使用的下一张牌额外结算一次且无距离和次数限制。",
  ["@@hx__shengzhi-turn"] = "圣质",
  ["hx__quandao"] = "权道",
  [":hx__quandao"] = "当你使用或打出基本牌和非基本牌时，你可将手牌中两者数量弃至相同并摸两张牌。",
  ["hx__chigang"] = "持纲",
  [":hx__chigang"] = "转换技，锁定技，"..
  "<br/>阳：一名角色的判定阶段改为你的摸牌阶段；"..
  "<br/>阴：一名角色的弃牌阶段改为你的出牌阶段。",
  [":hx__chigang_yang"] = "转换技，锁定技，<br/><font color=\"#E0DB2F\">阳：一名角色的判定阶段改为你的摸牌阶段；</font><br/>阴：一名角色的弃牌阶段改为你的出牌阶段。",
  [":hx__chigang_yin"] = "转换技，锁定技，<br/>阳：一名角色的判定阶段改为你的摸牌阶段；<br/><font color=\"#E0DB2F\">阴：一名角色的弃牌阶段改为你的出牌阶段。</font>",
  ["hx__qionglan"] = "穹览",
  [":hx__qionglan"] = "锁定技，你视为拥有场上其他吴势力角色的所有技能，当场上吴势力角色的技能数总和≥36时，你所在阵营胜利。",
  ["@hx__qionglan"] = "吴势力技能",
  ["hx__jiaohui"] = "交辉",
  [":hx__jiaohui"] = "转换技，锁定技，"..
  "<br/>阳：每轮开始时，你执行一个额外回合。"..
  "<br/>阴：每轮开始时，你与场上随机一名非吴势力角色更换座位。",
  ["#hx__jiaohui"] = "%from 因发动【交辉】与 %to 交换了位置",
  [":hx__jiaohui_yang"] = "转换技，锁定技，<br/><font color=\"#E0DB2F\">阳：每轮开始时，你执行一个额外回合。</font><br/>阴：每轮开始时，你与场上随机一名非吴势力角色更换座位。",
  [":hx__jiaohui_yin"] = "转换技，锁定技，<br/>阳：每轮开始时，你执行一个额外回合。<br/><font color=\"#E0DB2F\">阴：每轮开始时，你与场上随机一名非吴势力角色更换座位。</font>",
  ["hx__yuanlv"] = "渊虑",
  [":hx__yuanlv"] = "觉醒技，你的体力上限≥手牌数时，你令场上非吴国势力角色失去前X个技能，并增加等量的体力上限与体力值（X为你当前的体力上限）。",
  ["$hx__yuheng"] = "风雨飘摇，举步维艰，全赖诸君相助。",
  ["$hx__dili1"] = "旭日东升，至尊临朝，独振国之纲纪。",
  ["$hx__dili2"] = "旭日东升，至尊临朝，独振国之纲纪。",
  ["$hx__shengzhi"] = "江东至尊，人生有垠而帝威无垠。",
  ["$hx__quandao1"] = "江东之主，安可一日无权？",
  ["$hx__quandao2"] = "帝者，国之权衡所归也。",
  ["$hx__chigang"] = "吴之大帝，国土有疆，而帝力无疆。",
  ["$hx__qionglan"] = "天下至尊，岂容他人置喙？",
  ["$hx__jiaohui"] = "圣质茂德，上和灵祇，下宁万姓。",
  ["$hx__yuanlv1"] = "为君者，上承苍天之志，下怀黎民之心。",
  ["$hx__yuanlv2"] = "为君者，上承苍天之志，下怀黎民之心。",
  ["!hxqunyou__godsunquan"] = "权衡利弊，制驭四方，保江东天下。",
  ["~hxqunyou__godsunquan"] = "偏安一隅，何日可君临天下？",
}


General:new(extension, "hxqunyou__baigou", "qun", 4):addSkills { "hx__goujiao", "hx__jianggou", "hx__sima" }
Fk:loadTranslationTable{
  ["hxqunyou__baigou"] = "白狗",
  ["#hxqunyou__baigou"] = "一只狗",
  ["designer:hxqunyou__baigou"] = "恐龙王乐园",
  ["illustrator:hxqunyou__baigou"] = "来源于生活",
  ["cv:hxqunyou__baigou"] = "非电竞恐龙",
  ["hx__goujiao"] = "狗叫",
  [":hx__goujiao"] = "出牌阶段限一次，你可以选择一名与你距离为1的角色对其造成1点伤害。",
  ["#hx__goujiao-prompt"] = "狗叫：你可以选择一名与你距离为1的其他角色对其造成1点伤害。",
  ["#hx__goujiao-target"] = "请选择你想对其造成伤害的角色",
  ["hx__jianggou"] = "犟狗",
  [":hx__jianggou"] = "锁定技，当你受到1点伤害时，你令伤害来源选择一项：1.交给你一张牌然后随机弃置一张牌；2.失去两点体力对你造成一点伤害。",
  ["#hx__jianggou-ask"] = "犟狗：请选择一项",
  ["#hx__jianggou-choose_card"] = "犟狗：请交给%src一张牌且你将随机弃置一张牌，否则你失去两点体力并对%src造成一点伤害",
  ["hx__sima"] = "死马",
  [":hx__sima"] = "锁定技，你计算与其他角色距离-1，其他角色计算与你距离+1。准备阶段你摸一张牌。",
  ["$hx__sima"] = "我是狗，嘿嘿，我是狗~嘿嘿嘿，汪~汪汪汪，汪~汪汪汪~",
  ["$hx__jianggou"] = "我是狗，嘿嘿，我是狗~嘿嘿嘿，汪~汪汪汪，汪~汪汪汪~",
  ["$hx__goujiao"] = "我是狗，嘿嘿，我是狗~嘿嘿嘿，汪~汪汪汪，汪~汪汪汪~",
  ["~hxqunyou__baigou"] = "我是狗，嘿嘿，我是狗~嘿嘿嘿，汪~汪汪汪，汪~汪汪汪~",
  ["!hxqunyou__baigou"] = "我是狗，嘿嘿，我是狗~嘿嘿嘿，汪~汪汪汪，汪~汪汪汪~",
}


local hxqunyou__jiangwan = General:new(extension, "hxqunyou__jiangwan", "shu", 2, 3)
hxqunyou__jiangwan.shield = 3
hxqunyou__jiangwan:addSkills { "hx__ziruo", "hx__xufa", "hx__mingji" }
Fk:loadTranslationTable{
  ["hxqunyou__jiangwan"] = "蒋琬",
  ["#hxqunyou__jiangwan"] = "社稷之器",
  ["designer:hxqunyou__jiangwan"] = "幻矩",
  ["illustrator:hxqunyou__jiangwan"] = "错落宇宙",
  ["hx__ziruo"] = "自若",
  [":hx__ziruo"] = "转换技，锁定技，当你使用，阳：最左侧的手牌时，你摸一张牌；阴：最右侧的手牌时，你摸一张牌。当你本回合发动过自若后，你本回合不可以调整手牌。",
  ["hx__xufa"] = "蓄发",
  [":hx__xufa"] = "转换技，每回合限一次，你可以：阳：将至少一半手牌置为「蓄发」并可以将一张牌当「蓄发」中一张非装备牌对任意角色使用，阴：移去至少一半「蓄发」并可以将一张牌当移去牌中的一张非装备牌对任意角色使用。（无次数距离限制）",
  ["hx__mingji"] = "明己",
  [":hx__mingji"] = "锁定技，当你使用锦囊牌时，你将你的一个转换技移至另一个状态，并视为未发动过，然后你本回合手牌上限加一。",
  ["@hx__mingji-turn"] = "明己",
  ["#hx__mingji"] = "选择你的一个转换技，改变其状态并令其视为未发动过，然后你本回合手牌上限+1",
  ["hx__xufa_put"] = "置入蓄发",
  ["hx__xufa_remove"] = "移去蓄发",
  ["#hx__xufa-use"] = "蓄发：你可以将一张牌当其中一张非装备牌对一名角色使用",
  ["#hx__xufa_put"] = "将至少%arg张手牌置为「蓄发」，并可将一张牌当「蓄发」中的非装备牌对一名角色使用",
  ["#hx__xufa_remove"] = "移去至少%arg张「蓄发」，并可将一张牌当移去牌中的非装备牌对一名角色使用",

  ["$hx__xufa1"] = "常言道，积善之家必有余庆。",
  ["$hx__xufa2"] = "蓄势待发，一鸣惊天下。",
  ["$hx__ziruo1"] = "泰山虽崩于前，我亦风清云淡。",
  ["$hx__ziruo2"] = "诸君勿忧，一切尽在掌握。",
  ["~hxqunyou__jiangwan"] = "臣既暗弱，加婴疾疢，规方无成……",
}


General:new(extension, "hxqunyou__yeyoushen", "god", 4):addSkills{"hx__dianhun", "hx__yinxing", "hx__xunye"}
Fk:loadTranslationTable{
  ["hxqunyou__yeyoushen"] = "夜游神",
  ["designer:hxqunyou__yeyoushen"] = "一维无限",
  ["hx__dianhun"] = "颠魂",
  [":hx__dianhun"] = "当有单目标牌被抵消后，你可以调换使用者与目标，令此牌再结算一次。",
  ["hx__yinxing"] = "阴行",
  [":hx__yinxing"] = "锁定技，回合开始或你造成伤害时，你摸一张牌并令所有角色的转换技切换为阴状态。当你不因此技能的杀受到伤害时，你令伤害来源视为对你使用一张杀且你回复一点体力，然后此技能本回合失效。",
  ["hx__xunye"] = "巡夜",
  [":hx__xunye"] = "锁定技，转换技，当你使用与本回合上一张使用的牌颜色不同的牌后，阳：你的黑色牌均视为闪，红色牌均视为无懈可击；阴：你的红色牌均视为杀，黑色牌均视为决斗。",
  ["$hx__dianhun1"] = "",
  ["$hx__dianhun2"] = "",
  ["$hx__yinxing1"] = "",
  ["$hx__yinxing2"] = "",
  ["$hx__xunye1"] = "",
  ["$hx__xunye2"] = "",
  ["~hxqunyou__yeyoushen"] = "",
}


General:new(extension, "hxqunyou__dogchaijun", "god", 5, 10, General.Female):addSkills { "hx__moyin", "hx__chuandi" }
Fk:loadTranslationTable{
  ["hxqunyou__dogchaijun"] = "表情包柴郡",
  ["#hxqunyou__dogchaijun"] = "柴郡柴郡柴郡",
  ["designer:hxqunyou__dogchaijun"] = "幻矩",
  ["illustrator:hxqunyou__dogchaijun"] = "",
  ["cv:hxqunyou__dogchaijun"] = "",

  ["hx__moyin"] = "模因",
  [":hx__moyin"] = "持恒技，锁定技，"..
  "<br/>①每个回合开始时或你于一回合内前两次失去牌后，你获得一张你未拥有的柴郡表情包（一共八张且各不相同）。"..
  "<br/>②一个回合内，你的体力值变化量不可以超过你的柴郡表情包的数量。"..
  "<br/>③一名角色获得柴郡表情包后，将其武将图替换为仅有对应表情包。"..
  "<br/>④拥有柴郡表情包的角色的体力值于一个回合内首次减少前，改为随机一名拥有柴郡表情包的角色减少。",
  ["@&hx__moyin_emoji"] = "柴郡表情包",
  ["@hx__moyin_hp-turn"] = "模因",

  ["hx__chuandi"] = "传递",
  ["hx__chuandi&"] = "传递",
  [":hx__chuandi"] = "一名柴郡表情包数量不少于2的角色可以在以下时机移去自己并给予另一名角色一张柴郡表情包，然后其摸两张牌并执行对应效果："..
  "<br/>1.翻面、横置或重置前，其选择另一名角色代替其执行此效果；"..
  "<br/>2.出牌阶段或进入濒死阶段时，其增加一点体力上限并回复一点体力；"..
  "<br/>3.出牌阶段，其对一名角色造成一点伤害。",
  ["#hx__chuandi"] = "传递：选择一名其他角色并选择一项，移去你并给予其一张柴郡表情包，然后你摸两张牌并执行你选择的选项",
  ["hx__chuandi-maxhp"] = "增加1点体力上限并回复1点体力",
  ["hx__chuandi-damage"] = "对一名角色造成1点伤害",
  ["#hx__chuandi-remove"] = "传递：请选择要移去的一张柴郡表情包",
  ["#hx__chuandi-give"] = "传递：请选择要给予的一张柴郡表情包",
  ["#hx__chuandi-damage"] = "传递：对一名角色造成1点伤害",
  ["#hx__chuandi-log"] = "【传递】 %from 移去了 %arg 并将 %arg2 送给了 %to ， %to 的武将图因此改变成了 %arg2 ！",
  ["#hx__chuandi-ask1"] = "传递：你可以选择一名其他角色，移去你并给予其一张柴郡表情包，然后你摸两张牌，增加1点体力上限并回复1点体力",
  ["#hx__chuandi-ask2"] = "传递：你可以选择一名其他角色，移去你并给予其一张柴郡表情包，然后你摸两张牌，其代替你翻面",
  ["#hx__chuandi-ask3"] = "传递：你可以选择一名其他角色，移去你并给予其一张柴郡表情包，然后你摸两张牌，其代替你横置或重置",

  ["$hx__moyin1"] = "",
  ["$hx__moyin2"] = "",
  ["$hx__chuandi1"] = "",
  ["$hx__chuandi2"] = "",
  ["~hxqunyou__dogchaijun"] = "",
}


return extension